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Research |
How can
we know when it is justified to design an interactive experience? How
can we model an interactive user experience? How can
we obtain a high throughput (flow) of users in experiences for public
events? My research tries to understand the specific properties of real-time generated interactive media, such as: Virtual Reality, Mixed Reality, Augmented Reality, etc. I am especially interested in full-body interaction, in which the users interact through the movements, behaviours and gesticulation of their whole body or, at least, the experience offers an interaction context at a human scale. In this sense, issues such as naturalness and non-invasiveness in the interaction become of great importance. Interaction design -of the interactive experience, of the interactive communication- as a process and methodology is what I am most interested in understanding. This research needs be interdisciplinary and, hence, it is placed between computer science and communication. In other words, between CHI (computer human interaction) and audio-visual communication. The approach is undertaken from the design of experiences in the following areas:
These areas share the characteristics and issues described above. |
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